![]() Section in the file navigator called “Swift Package Dependencies.” If you haveĪ local version of your package also in the project (you know, that cool thing Granularly control which versions of a repo you want to use, as well as whichīranch you want to pull from (or commit to).Īdd a package to your project from GitHub or another source, you’ll see a new Select the repo you want to add to your project, you can set rules. A pop-up window titled “choose package repositories” will show all the GitHub files you have access to (if you don’t see it listed, you can add a repo to your project via its URL). In your project, go to File > Swift Packages > Add Package Dependency via the menu bar. ![]() ![]() Know how to create and manage your own package. Then just select “Push.” How to Add a Swift Package to Your To commit your changes to a GitHub repo, select “Source Control” from the menu bar, then “push.” It will ask which branch of the repo you want to push changes to (if you or someone else has forked it, of course), and let you include the tag you just added. While you’re in the Source Control Navigator, right-click your project and select “Tag Master.” Mark your version change and add notes. You’ve altered this after beta testers provided feedback. This is where you’ll manageįor argument’s sake, let’s say you have a package for game-play controls. Proper in Xcode open it as a standalone project. First, remember to make changes to the package file You’re doing great! But whatĪctually pretty simple. Written some clever code, and published a package. Note: if you don’t have an outside account set up in Xcode, in the menu bar go to “Xcode > Preferences > Accounts.” Select the “+” on the bottom left, and add your account(s). Select “Create (project name) Remote,” and select the account you wish to add it to. Go to the Source Control Navigator (the little target icon in the navigation area) and right-click on your project file. If not, simply select your project from the menu, and proceed. Menu bar’s Open Source Control, select “Create Git Repository.” Your project is Want to take this time to add text to the ReadMe file, or add licensing (double-click the folder, then double-click the Packages.swift file). Then open it in Xcode as you would any other project Drag it to yourĭesktop, hold down “option” to create a copy of the package file, and drop it The package to GitHub (and remember, a GitHub repo can be public or private),įirst select the package (not the file!) in your Xcode project. Remember, you want this to be available globally for your project!Ĭreate the package, complete with a ReadMe and Package.Swift file. The “group” you save it to is where things get a bit tricky you’ll want to add it to the root group it’s in, not a file elsewhere. Swift file within a project, make sure that file is highlighted, then go to File > New > Swift Package.Ĭhoose a name to save the file as, and “add to” the project. You can go one of two ways: local, or public.Ī local Swift package is essentially code you want to use globally, but not publish on GitHub. Sign up for a free Dice profile, add your resume, discover great career insights and set your tech career in motion. This is one of those (rare?) times engineers weren’t too clever about a naming scheme. Via GitHub ( and Medium), Apple describes SPM as “a tool for managing distribution of source code, aimed at making it easy to share your code and reuse others’ code.” It’s really that simple. It could be an executable API, standard library, or any other snippet you’ll need across your codebase (or multiple codebases). GitHub repos, pods on CocoaPods… those are both packages! Any bundle of code housed in a repository is a package. With Xcode 11, the Swift Package Manager is available to the general public… but what is it, and how do you use it?ĭescribes the Swift Package Manager (SPM) succinctly: “A tool for managing theĭistribution of Swift code.” But we could already do that, so why is SPMīetter? And should you replace your CocoaPods, Carthage, or GitHub workaroundsĪ walk through the Swift Package Manager. For years, package management with Swift was accomplished with (often clumsy) CocoaPods or Carthage tooling.
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